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| Black Sigil AR problem https://kodewerx.org/forum/viewtopic.php?f=17&t=6833 |
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| Author: | Hohei [ Tue Jun 16, 2009 4:18 pm ] |
| Post subject: | Black Sigil AR problem |
Anytime I start the game with the AR, the main menu text disappears and playing the game, the map gets covered by 1x1 swirling pixels. I'm not using an emulator or rom, all real stuff. I have the right ID, and tried not using any codes, so it's the AR itself. The AR cartridge is 1.52 firmware. Any help would be greatly appreciated. |
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| Author: | Parasyte [ Tue Jun 16, 2009 5:07 pm ] |
| Post subject: | Re: Black Sigil AR problem |
Posting the master code here might help, for anyone interested in debugging the problem. |
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| Author: | Hohei [ Tue Jun 16, 2009 7:22 pm ] |
| Post subject: | Re: Black Sigil AR problem |
CBXE A00DD1D7 is the game ID. Assuming that's what you meant by master at least. The current topic with the codes is viewtopic.php?f=19&t=6823 They work, just map glitches (and the lack of using codes but still being messed up thing) |
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| Author: | Parasyte [ Tue Jun 16, 2009 10:34 pm ] |
| Post subject: | Re: Black Sigil AR problem |
Ah, but master codes are typically unnecessary for NDS games. Perhaps this is one of the unusual games which needs a code to run correctly with AR... |
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| Author: | Bryan120785 [ Fri Jun 19, 2009 5:29 am ] |
| Post subject: | Re: Black Sigil AR problem |
I have a problem when I have the Money code on it doesn't glitch or anything ... Until I get to the desert town when I have to talk to the council the game just stops... the music keeps playing and the little torch in the back of the room still flickers but ...nothing else happens... I don't know I tried turning it off and ... still nothing |
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